Acolyte

Monster Image

Basic

Size: Medium

Type: humanoid

Alignment: any alignment

Health

Hit Points: 9

Hit Dice: 2d8

HP Roll: 2d8

Armor

Type: dex

Value: 10

Movement

Walk: 30 ft.

Fly: None

Swim: None

Ability Scores

Strength: 10

Dexterity: 10

Constitution: 10

Intelligence: 10

Wisdom: 14

Charisma: 11

Proficiencies

  • Skill: Medicine: +4
  • Skill: Religion: +2

Senses

  • passive_perception: 12
  • _id: 67f8932512a061fd07a072a2

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

  • Spellcasting: The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared: - Cantrips (at will): light, sacred flame, thaumaturgy - 1st level (3 slots): bless, cure wounds, sanctuary
    • Level: 1
    • Ability: WIS
    • DC: 12
    • Modifier: 4
    • School: cleric
    • Components Required:
      • V
      • S
      • M
    • Slots
      • 1: 3
    • Spells
      • Level 0, Light
      • Level 0, Sacred Flame
      • Level 0, Thaumaturgy
      • Level 1, Bless
      • Level 1, Cure Wounds
      • Level 1, Sanctuary

Actions

  • Club: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Legendary Actions

None

Other Information

Languages: any one language (usually Common)

Challenge Rating: 0.25

Proficiency Bonus: 2

XP: 50