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Animated Armor

Monster Image

Basic

Size: Medium

Type: construct

Alignment: unaligned

Health

Hit Points: 33

Hit Dice: 6d8

HP Roll: 6d8+6

Armor

Type: natural

Value: 18

Movement

Walk: 25 ft.

Fly: None

Swim: None

Ability Scores

Strength: 14

Dexterity: 11

Constitution: 13

Intelligence: 1

Wisdom: 3

Charisma: 1

Proficiencies

None

Senses

  • blindsight: 60 ft. (blind beyond this radius)
  • passive_perception: 6

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

  • poison
  • psychic

Condition Immunities

  • Blinded
  • Charmed
  • Deafened
  • Exhaustion
  • Frightened
  • Paralyzed
  • Petrified
  • Poisoned

Special Abilities

  • Antimagic Susceptibility: The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
  • False Appearance: While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

  • Multiattack: The armor makes two melee attacks.
  • Slam: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Legendary Actions

None

Other Information

Languages:

Challenge Rating: 1

Proficiency Bonus: 2

XP: 200