Animated Armor
Basic
Size: Medium
Type: construct
Alignment: unaligned
Health
Hit Points: 33
Hit Dice: 6d8
HP Roll: 6d8+6
Armor
Type: natural
Value: 18
Movement
Walk: 25 ft.
Fly: None
Swim: None
Ability Scores
Strength: 14
Dexterity: 11
Constitution: 13
Intelligence: 1
Wisdom: 3
Charisma: 1
Proficiencies
None
Senses
- blindsight: 60 ft. (blind beyond this radius)
- passive_perception: 6
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
- poison
- psychic
Condition Immunities
- Blinded
- Charmed
- Deafened
- Exhaustion
- Frightened
- Paralyzed
- Petrified
- Poisoned
Special Abilities
- Antimagic Susceptibility: The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
- False Appearance: While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Actions
- Multiattack: The armor makes two melee attacks.
- Slam: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Legendary Actions
NoneOther Information
Languages:
Challenge Rating: 1
Proficiency Bonus: 2
XP: 200