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Azer

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Basic

Size: Medium

Type: elemental

Alignment: lawful neutral

Health

Hit Points: 39

Hit Dice: 6d8

HP Roll: 6d8+12

Armor

Type: natural

Value: 15

Movement

Walk: 30 ft.

Fly: None

Swim: None

Ability Scores

Strength: 17

Dexterity: 12

Constitution: 15

Intelligence: 12

Wisdom: 13

Charisma: 10

Proficiencies

  • Saving Throw: CON: +4

Senses

  • passive_perception: 11

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

  • fire
  • poison

Condition Immunities

  • Poisoned

Special Abilities

  • Heated Body: A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
  • Heated Weapons: When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
  • Illumination: The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..

Actions

  • Warhammer: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.

Legendary Actions

None

Other Information

Languages: Ignan

Challenge Rating: 2

Proficiency Bonus: 2

XP: 450