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Bandit Captain

Monster Image

Basic

Size: Medium

Type: humanoid

Alignment: any non-lawful alignment

Health

Hit Points: 65

Hit Dice: 10d8

HP Roll: 10d8+20

Armor

Type: armor

Value: 15

Movement

Walk: 30 ft.

Fly: None

Swim: None

Ability Scores

Strength: 15

Dexterity: 16

Constitution: 14

Intelligence: 14

Wisdom: 11

Charisma: 14

Proficiencies

  • Saving Throw: STR: +4
  • Saving Throw: DEX: +5
  • Saving Throw: WIS: +2
  • Skill: Athletics: +4
  • Skill: Deception: +4

Senses

  • passive_perception: 10

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

None

Actions

  • Multiattack: The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.
  • Scimitar: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
  • Dagger: Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Legendary Actions

None

Other Information

Languages: any two languages

Challenge Rating: 2

Proficiency Bonus: 2

XP: 450