Berserker
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Basic
Size: Medium
Type: humanoid
Alignment: any chaotic alignment
Health
Hit Points: 67
Hit Dice: 9d8
HP Roll: 9d8+27
Armor
Type: armor
Value: 13
Movement
Walk: 30 ft.
Fly: None
Swim: None
Ability Scores
Strength: 16
Dexterity: 12
Constitution: 17
Intelligence: 9
Wisdom: 11
Charisma: 9
Proficiencies
None
Senses
- passive_perception: 10
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
- Reckless: At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Actions
- Greataxe: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Legendary Actions
NoneOther Information
Languages: any one language (usually Common)
Challenge Rating: 2
Proficiency Bonus: 2
XP: 450