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Berserker

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Basic

Size: Medium

Type: humanoid

Alignment: any chaotic alignment

Health

Hit Points: 67

Hit Dice: 9d8

HP Roll: 9d8+27

Armor

Type: armor

Value: 13

Movement

Walk: 30 ft.

Fly: None

Swim: None

Ability Scores

Strength: 16

Dexterity: 12

Constitution: 17

Intelligence: 9

Wisdom: 11

Charisma: 9

Proficiencies

None

Senses

  • passive_perception: 10

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

  • Reckless: At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

  • Greataxe: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Legendary Actions

None

Other Information

Languages: any one language (usually Common)

Challenge Rating: 2

Proficiency Bonus: 2

XP: 450