Boar
Basic
Size: Medium
Type: beast
Alignment: unaligned
Health
Hit Points: 11
Hit Dice: 2d8
HP Roll: 2d8+2
Armor
Type: natural
Value: 11
Movement
Walk: 40 ft.
Fly: None
Swim: None
Ability Scores
Strength: 13
Dexterity: 11
Constitution: 12
Intelligence: 2
Wisdom: 9
Charisma: 5
Proficiencies
None
Senses
- passive_perception: 9
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
- Charge: If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
- Relentless: If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
- Usage Type: recharge after rest
- Count:
-
Rest Types:
- short
- long
Actions
- Tusk: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Legendary Actions
NoneOther Information
Languages:
Challenge Rating: 0.25
Proficiency Bonus: 2
XP: 50