Bulette
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Basic
Size: Large
Type: monstrosity
Alignment: unaligned
Health
Hit Points: 94
Hit Dice: 9d10
HP Roll: 9d10+45
Armor
Type: natural
Value: 17
Movement
Walk: 40 ft.
Fly: None
Swim: None
Ability Scores
Strength: 19
Dexterity: 11
Constitution: 21
Intelligence: 2
Wisdom: 10
Charisma: 5
Proficiencies
- Skill: Perception: +6
Senses
- darkvision: 60 ft.
- tremorsense: 60 ft.
- passive_perception: 16
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
- Standing Leap: The bulette's long jump is up to 30 ft. and its high jump is up to 15 ft., with or without a running start.
Actions
- Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.
- Deadly Leap: If the bulette jumps at least 15 ft. as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 ft. out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.
Legendary Actions
NoneOther Information
Languages:
Challenge Rating: 5
Proficiency Bonus: 3
XP: 1800