Copper Dragon Wyrmling
No image available for this monster.
Basic
Size: Medium
Type: dragon
Alignment: chaotic good
Health
Hit Points: 22
Hit Dice: 4d8
HP Roll: 4d8+4
Armor
Type: natural
Value: 16
Movement
Walk: 30 ft.
Fly: 60 ft.
Swim: None
Ability Scores
Strength: 15
Dexterity: 12
Constitution: 13
Intelligence: 14
Wisdom: 11
Charisma: 13
Proficiencies
- Saving Throw: DEX: +3
- Saving Throw: CON: +3
- Saving Throw: WIS: +2
- Saving Throw: CHA: +3
- Skill: Perception: +4
- Skill: Stealth: +3
Senses
- blindsight: 10 ft.
- darkvision: 60 ft.
- passive_perception: 14
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
- acid
Condition Immunities
None
Special Abilities
None
Actions
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
- Breath Weapons: The dragon uses one of the following breath weapons.
Acid Breath. The dragon exhales acid in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one.
Slowing Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.
Legendary Actions
NoneOther Information
Languages: Draconic
Challenge Rating: 1
Proficiency Bonus: 2
XP: 200