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Copper Dragon Wyrmling

No image available for this monster.

Basic

Size: Medium

Type: dragon

Alignment: chaotic good

Health

Hit Points: 22

Hit Dice: 4d8

HP Roll: 4d8+4

Armor

Type: natural

Value: 16

Movement

Walk: 30 ft.

Fly: 60 ft.

Swim: None

Ability Scores

Strength: 15

Dexterity: 12

Constitution: 13

Intelligence: 14

Wisdom: 11

Charisma: 13

Proficiencies

  • Saving Throw: DEX: +3
  • Saving Throw: CON: +3
  • Saving Throw: WIS: +2
  • Saving Throw: CHA: +3
  • Skill: Perception: +4
  • Skill: Stealth: +3

Senses

  • blindsight: 10 ft.
  • darkvision: 60 ft.
  • passive_perception: 14

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

  • acid

Condition Immunities

None

Special Abilities

None

Actions

  • Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
  • Breath Weapons: The dragon uses one of the following breath weapons. Acid Breath. The dragon exhales acid in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one. Slowing Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.

Legendary Actions

None

Other Information

Languages: Draconic

Challenge Rating: 1

Proficiency Bonus: 2

XP: 200