Crocodile
Basic
Size: Large
Type: beast
Alignment: unaligned
Health
Hit Points: 19
Hit Dice: 3d10
HP Roll: 3d10+3
Armor
Type: natural
Value: 12
Movement
Walk: 20 ft.
Fly: None
Swim: 20 ft.
Ability Scores
Strength: 15
Dexterity: 10
Constitution: 13
Intelligence: 2
Wisdom: 10
Charisma: 5
Proficiencies
- Skill: Stealth: +2
Senses
- passive_perception: 10
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
- Hold Breath: The crocodile can hold its breath for 15 minutes.
Actions
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target
Legendary Actions
NoneOther Information
Languages:
Challenge Rating: 0.5
Proficiency Bonus: 2
XP: 100