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Drider

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Basic

Size: Large

Type: monstrosity

Alignment: chaotic evil

Health

Hit Points: 123

Hit Dice: 13d10

HP Roll: 13d10+52

Armor

Type: natural

Value: 19

Movement

Walk: 30 ft.

Fly: None

Swim: None

Ability Scores

Strength: 16

Dexterity: 16

Constitution: 18

Intelligence: 13

Wisdom: 14

Charisma: 12

Proficiencies

  • Skill: Perception: +5
  • Skill: Stealth: +9

Senses

  • darkvision: 120 ft.
  • passive_perception: 15

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

  • Fey Ancestry: The drider has advantage on saving throws against being charmed, and magic can't put the drider to sleep.
  • Innate Spellcasting: The drider's innate spellcasting ability is Wisdom (spell save DC 13). The drider can innately cast the following spells, requiring no material components: At will: dancing lights 1/day each: darkness, faerie fire
    • Level:
    • Ability: WIS
    • DC: 13
    • Modifier:
    • School:
    • Components Required:
      • V
      • S
    • Slots
    • Spells
      • Level 1, Dancing Lights
      • Level 2, Darkness
      • Level 1, Faerie Fire
  • Spider Climb: The drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
  • Sunlight Sensitivity: While in sunlight, the drider has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Web Walker: The drider ignores movement restrictions caused by webbing.

Actions

  • Multiattack: The drider makes three attacks, either with its longsword or its longbow. It can replace one of those attacks with a bite attack.
  • Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage plus 9 (2d8) poison damage.
  • Longsword: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
  • Longbow: Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) poison damage.

Legendary Actions

None

Other Information

Languages: Elvish, Undercommon

Challenge Rating: 6

Proficiency Bonus: 3

XP: 2300