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Earth Elemental

Monster Image

Basic

Size: Large

Type: elemental

Alignment: neutral

Health

Hit Points: 126

Hit Dice: 12d10

HP Roll: 12d10+60

Armor

Type: natural

Value: 17

Movement

Walk: 30 ft.

Fly: None

Swim: None

Ability Scores

Strength: 20

Dexterity: 8

Constitution: 20

Intelligence: 5

Wisdom: 10

Charisma: 5

Proficiencies

None

Senses

  • darkvision: 60 ft.
  • tremorsense: 60 ft.
  • passive_perception: 10

Damage Vulnerabilities

  • thunder

Damage Resistances

  • bludgeoning, piercing, and slashing from nonmagical weapons

Damage Immunities

  • poison

Condition Immunities

  • Exhaustion
  • Paralyzed
  • Petrified
  • Poisoned
  • Unconscious

Special Abilities

  • Earth Glide: The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
  • Siege Monster: The elemental deals double damage to objects and structures.

Actions

  • Multiattack: The elemental makes two slam attacks.
  • Slam: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

Legendary Actions

None

Other Information

Languages: Terran

Challenge Rating: 5

Proficiency Bonus: 3

XP: 1800