Efreeti
No image available for this monster.
Basic
Size: Large
Type: elemental
Alignment: lawful evil
Health
Hit Points: 200
Hit Dice: 16d10
HP Roll: 16d10+112
Armor
Type: natural
Value: 17
Movement
Walk: 40 ft.
Fly: 60 ft.
Swim: None
Ability Scores
Strength: 22
Dexterity: 12
Constitution: 24
Intelligence: 16
Wisdom: 15
Charisma: 16
Proficiencies
- Saving Throw: INT: +7
- Saving Throw: WIS: +6
- Saving Throw: CHA: +7
Senses
- darkvision: 120 ft.
- passive_perception: 12
- _id: 67f85ff6bc3f7b00d731adc9
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
- fire
Condition Immunities
None
Special Abilities
- Elemental Demise: If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the djinni was wearing or carrying.
- Innate Spellcasting: The efreeti's innate spell casting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components: At will: detect magic 3/day: enlarge/reduce, tongues 1/day each: conjure elemental (fire elemental only), gaseous form, invisibility, major image, plane shift, wall of fire
- Level:
- Ability: CHA
- DC: 15
- Modifier: 7
- School:
-
Components Required:
- V
- S
-
Slots
-
Spells
- Level 1, Detect Magic
- Level 2, Enlarge/Reduce
- Level 3, Tongues
- Level 5, Conjure Elemental
- Level 3, Gaseous Form
- Level 2, Invisibility
- Level 3, Major Image
- Level 7, Plane Shift
- Level 4, Wall of Fire
Actions
- Multiattack: The efreeti makes two scimitar attacks or uses its Hurl Flame twice.
- Scimitar: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.
- Hurl Flame: Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.
Legendary Actions
NoneOther Information
Languages: Ignan
Challenge Rating: 11
Proficiency Bonus: 4
XP: 7200