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Flying Sword

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Basic

Size: Small

Type: construct

Alignment: unaligned

Health

Hit Points: 17

Hit Dice: 5d6

HP Roll: 5d6

Armor

Type: natural

Value: 17

Movement

Walk: 0 ft.

Fly: 50 ft.

Swim: None

Ability Scores

Strength: 12

Dexterity: 15

Constitution: 11

Intelligence: 1

Wisdom: 5

Charisma: 1

Proficiencies

  • Saving Throw: DEX: +4

Senses

  • blindsight: 60 ft. (blind beyond this radius)
  • passive_perception: 7

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

  • poison
  • psychic

Condition Immunities

  • Blinded
  • Charmed
  • Blinded
  • Frightened
  • Paralyzed
  • Petrified
  • Poisoned

Special Abilities

  • Antimagic Susceptibility: The sword is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the sword must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
  • False Appearance: While the sword remains motionless and isn't flying, it is indistinguishable from a normal sword.

Actions

  • Longsword: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

Legendary Actions

None

Other Information

Languages:

Challenge Rating: 0.25

Proficiency Bonus: 2

XP: 50