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Giant Bat

No image available for this monster.

Basic

Size: Large

Type: beast

Alignment: unaligned

Health

Hit Points: 22

Hit Dice: 4d10

HP Roll: 4d10

Armor

Type: dex

Value: 13

Movement

Walk: 10 ft.

Fly: 60 ft.

Swim: None

Ability Scores

Strength: 15

Dexterity: 16

Constitution: 11

Intelligence: 2

Wisdom: 12

Charisma: 6

Proficiencies

None

Senses

  • blindsight: 60 ft.
  • passive_perception: 11

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

  • Echolocation: The bat can't use its blindsight while deafened.
  • Keen Hearing: The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

  • Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

Legendary Actions

None

Other Information

Languages:

Challenge Rating: 0.25

Proficiency Bonus: 2

XP: 50