Giant Bat
No image available for this monster.
Basic
Size: Large
Type: beast
Alignment: unaligned
Health
Hit Points: 22
Hit Dice: 4d10
HP Roll: 4d10
Armor
Type: dex
Value: 13
Movement
Walk: 10 ft.
Fly: 60 ft.
Swim: None
Ability Scores
Strength: 15
Dexterity: 16
Constitution: 11
Intelligence: 2
Wisdom: 12
Charisma: 6
Proficiencies
None
Senses
- blindsight: 60 ft.
- passive_perception: 11
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
- Echolocation: The bat can't use its blindsight while deafened.
- Keen Hearing: The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
Legendary Actions
NoneOther Information
Languages:
Challenge Rating: 0.25
Proficiency Bonus: 2
XP: 50