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Giant Centipede

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Basic

Size: Small

Type: beast

Alignment: unaligned

Health

Hit Points: 4

Hit Dice: 1d6

HP Roll: 1d6+1

Armor

Type: natural

Value: 13

Movement

Walk: 30 ft.

Fly: None

Swim: None

Ability Scores

Strength: 5

Dexterity: 14

Constitution: 12

Intelligence: 1

Wisdom: 7

Charisma: 3

Proficiencies

None

Senses

  • blindsight: 30 ft.
  • passive_perception: 8

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

None

Actions

  • Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Legendary Actions

None

Other Information

Languages:

Challenge Rating: 0.25

Proficiency Bonus: 2

XP: 50