Giant Centipede
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Basic
Size: Small
Type: beast
Alignment: unaligned
Health
Hit Points: 4
Hit Dice: 1d6
HP Roll: 1d6+1
Armor
Type: natural
Value: 13
Movement
Walk: 30 ft.
Fly: None
Swim: None
Ability Scores
Strength: 5
Dexterity: 14
Constitution: 12
Intelligence: 1
Wisdom: 7
Charisma: 3
Proficiencies
None
Senses
- blindsight: 30 ft.
- passive_perception: 8
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
None
Actions
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Legendary Actions
NoneOther Information
Languages:
Challenge Rating: 0.25
Proficiency Bonus: 2
XP: 50