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Giant Elk

No image available for this monster.

Basic

Size: Huge

Type: beast

Alignment: unaligned

Health

Hit Points: 42

Hit Dice: 5d12

HP Roll: 5d12+10

Armor

Type: natural

Value: 14

Movement

Walk: 60 ft.

Fly: None

Swim: None

Ability Scores

Strength: 19

Dexterity: 16

Constitution: 14

Intelligence: 7

Wisdom: 14

Charisma: 10

Proficiencies

  • Skill: Perception: +4

Senses

  • passive_perception: 14

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

  • Charge: If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Actions

  • Ram: Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
  • Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.

Legendary Actions

None

Other Information

Languages: Giant Elk, understands Common, Elvish, and Sylvan but can't speak

Challenge Rating: 2

Proficiency Bonus: 2

XP: 450