Giant Elk
No image available for this monster.
Basic
Size: Huge
Type: beast
Alignment: unaligned
Health
Hit Points: 42
Hit Dice: 5d12
HP Roll: 5d12+10
Armor
Type: natural
Value: 14
Movement
Walk: 60 ft.
Fly: None
Swim: None
Ability Scores
Strength: 19
Dexterity: 16
Constitution: 14
Intelligence: 7
Wisdom: 14
Charisma: 10
Proficiencies
- Skill: Perception: +4
Senses
- passive_perception: 14
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
- Charge: If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Actions
- Ram: Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
- Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.
Legendary Actions
NoneOther Information
Languages: Giant Elk, understands Common, Elvish, and Sylvan but can't speak
Challenge Rating: 2
Proficiency Bonus: 2
XP: 450