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Giant Goat

No image available for this monster.

Basic

Size: Large

Type: beast

Alignment: unaligned

Health

Hit Points: 19

Hit Dice: 3d10

HP Roll: 3d10+3

Armor

Type: dex

Value: 11

Movement

Walk: 40 ft.

Fly: None

Swim: None

Ability Scores

Strength: 17

Dexterity: 11

Constitution: 12

Intelligence: 3

Wisdom: 12

Charisma: 6

Proficiencies

None

Senses

  • passive_perception: 11

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

  • Charge: If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
  • Sure-Footed: The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

  • Ram: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.

Legendary Actions

None

Other Information

Languages:

Challenge Rating: 0.5

Proficiency Bonus: 2

XP: 100