Giant Goat
No image available for this monster.
Basic
Size: Large
Type: beast
Alignment: unaligned
Health
Hit Points: 19
Hit Dice: 3d10
HP Roll: 3d10+3
Armor
Type: dex
Value: 11
Movement
Walk: 40 ft.
Fly: None
Swim: None
Ability Scores
Strength: 17
Dexterity: 11
Constitution: 12
Intelligence: 3
Wisdom: 12
Charisma: 6
Proficiencies
None
Senses
- passive_perception: 11
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
- Charge: If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
- Sure-Footed: The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
- Ram: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.
Legendary Actions
NoneOther Information
Languages:
Challenge Rating: 0.5
Proficiency Bonus: 2
XP: 100