Giant Scorpion

Monster Image

Basic

Size: Large

Type: beast

Alignment: unaligned

Health

Hit Points: 52

Hit Dice: 7d10

HP Roll: 7d10+14

Armor

Type: natural

Value: 15

Movement

Walk: 40 ft.

Fly: None

Swim: None

Ability Scores

Strength: 15

Dexterity: 13

Constitution: 15

Intelligence: 1

Wisdom: 9

Charisma: 3

Proficiencies

None

Senses

  • blindsight: 60 ft.
  • passive_perception: 9

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

None

Actions

  • Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
  • Multiattack: The scorpion makes three attacks: two with its claws and one with its sting.
  • Sting: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.

Legendary Actions

None

Other Information

Languages:

Challenge Rating: 3

Proficiency Bonus: 2

XP: 700