NaviAI

You are not logged in.

Gnoll

No image available for this monster.

Basic

Size: Medium

Type: humanoid

Alignment: chaotic evil

Health

Hit Points: 22

Hit Dice: 5d8

HP Roll: 5d8

Armor

Type: armor

Value: 15

Movement

Walk: 30 ft.

Fly: None

Swim: None

Ability Scores

Strength: 14

Dexterity: 12

Constitution: 11

Intelligence: 6

Wisdom: 10

Charisma: 7

Proficiencies

None

Senses

  • darkvision: 60 ft.
  • passive_perception: 10

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

  • Rampage: When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Actions

  • Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
  • Spear: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
  • Longbow: Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Legendary Actions

None

Other Information

Languages: Gnoll

Challenge Rating: 0.5

Proficiency Bonus: 2

XP: 100