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Goat

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Basic

Size: Medium

Type: beast

Alignment: unaligned

Health

Hit Points: 4

Hit Dice: 1d8

HP Roll: 1d8

Armor

Type: dex

Value: 10

Movement

Walk: 40 ft.

Fly: None

Swim: None

Ability Scores

Strength: 12

Dexterity: 10

Constitution: 11

Intelligence: 2

Wisdom: 10

Charisma: 5

Proficiencies

None

Senses

  • passive_perception: 10

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

  • Charge: If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
  • Sure-Footed: The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

  • Ram: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Legendary Actions

None

Other Information

Languages:

Challenge Rating: 0

Proficiency Bonus: 2

XP: 10