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Guard

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Basic

Size: Medium

Type: humanoid

Alignment: any alignment

Health

Hit Points: 11

Hit Dice: 2d8

HP Roll: 2d8+2

Armor

Type: armor

Value: 16

Movement

Walk: 30 ft.

Fly: None

Swim: None

Ability Scores

Strength: 13

Dexterity: 12

Constitution: 12

Intelligence: 10

Wisdom: 11

Charisma: 10

Proficiencies

  • Skill: Perception: +2

Senses

  • passive_perception: 12

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

None

Actions

  • Spear: Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Legendary Actions

None

Other Information

Languages: any one language (usually Common)

Challenge Rating: 0.125

Proficiency Bonus: 2

XP: 25