Guard
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Basic
Size: Medium
Type: humanoid
Alignment: any alignment
Health
Hit Points: 11
Hit Dice: 2d8
HP Roll: 2d8+2
Armor
Type: armor
Value: 16
Movement
Walk: 30 ft.
Fly: None
Swim: None
Ability Scores
Strength: 13
Dexterity: 12
Constitution: 12
Intelligence: 10
Wisdom: 11
Charisma: 10
Proficiencies
- Skill: Perception: +2
Senses
- passive_perception: 12
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
None
Actions
- Spear: Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
Legendary Actions
NoneOther Information
Languages: any one language (usually Common)
Challenge Rating: 0.125
Proficiency Bonus: 2
XP: 25