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Hill Giant

No image available for this monster.

Basic

Size: Huge

Type: giant

Alignment: chaotic evil

Health

Hit Points: 105

Hit Dice: 10d12

HP Roll: 10d12+40

Armor

Type: natural

Value: 13

Movement

Walk: 40 ft.

Fly: None

Swim: None

Ability Scores

Strength: 21

Dexterity: 8

Constitution: 19

Intelligence: 5

Wisdom: 9

Charisma: 6

Proficiencies

  • Skill: Perception: +2

Senses

  • passive_perception: 12

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

None

Actions

  • Multiattack: The giant makes two greatclub attacks.
  • Greatclub: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
  • Rock: Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

Legendary Actions

None

Other Information

Languages: Giant

Challenge Rating: 5

Proficiency Bonus: 3

XP: 1800