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Kobold

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Basic

Size: Small

Type: humanoid

Alignment: lawful evil

Health

Hit Points: 5

Hit Dice: 2d6

HP Roll: 2d6-2

Armor

Type: dex

Value: 12

Movement

Walk: 30 ft.

Fly: None

Swim: None

Ability Scores

Strength: 7

Dexterity: 15

Constitution: 9

Intelligence: 8

Wisdom: 7

Charisma: 8

Proficiencies

None

Senses

  • darkvision: 60 ft.
  • passive_perception: 8

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

  • Sunlight Sensitivity: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Pack Tactics: The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

  • Dagger: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
  • Sling: Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Legendary Actions

None

Other Information

Languages: Common, Draconic

Challenge Rating: 0.125

Proficiency Bonus: 2

XP: 25