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Mammoth

No image available for this monster.

Basic

Size: Huge

Type: beast

Alignment: unaligned

Health

Hit Points: 126

Hit Dice: 11d12

HP Roll: 11d12+55

Armor

Type: natural

Value: 13

Movement

Walk: 40 ft.

Fly: None

Swim: None

Ability Scores

Strength: 24

Dexterity: 9

Constitution: 21

Intelligence: 3

Wisdom: 11

Charisma: 6

Proficiencies

None

Senses

  • passive_perception: 10

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

  • Trampling Charge: If the mammoth moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action.

Actions

  • Gore: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.
  • Stomp: Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.

Legendary Actions

None

Other Information

Languages:

Challenge Rating: 6

Proficiency Bonus: 3

XP: 2300