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Manticore

No image available for this monster.

Basic

Size: Large

Type: monstrosity

Alignment: lawful evil

Health

Hit Points: 68

Hit Dice: 8d10

HP Roll: 8d10+24

Armor

Type: natural

Value: 14

Movement

Walk: 30 ft.

Fly: 50 ft.

Swim: None

Ability Scores

Strength: 17

Dexterity: 16

Constitution: 17

Intelligence: 7

Wisdom: 12

Charisma: 8

Proficiencies

None

Senses

  • darkvision: 60 ft.
  • passive_perception: 11

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

  • Tail Spike Regrowth: The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

  • Multiattack: The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
  • Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
  • Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
  • Tail Spike: Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Legendary Actions

None

Other Information

Languages:

Challenge Rating: 3

Proficiency Bonus: 2

XP: 700