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Ogre

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Basic

Size: Large

Type: giant

Alignment: chaotic evil

Health

Hit Points: 59

Hit Dice: 7d10

HP Roll: 7d10+21

Armor

Type: armor

Value: 11

Movement

Walk: 40 ft.

Fly: None

Swim: None

Ability Scores

Strength: 19

Dexterity: 8

Constitution: 16

Intelligence: 5

Wisdom: 7

Charisma: 7

Proficiencies

None

Senses

  • darkvision: 60 ft.
  • passive_perception: 8

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

None

Actions

  • Greatclub: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
  • Javelin: Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Legendary Actions

None

Other Information

Languages: Common, Giant

Challenge Rating: 2

Proficiency Bonus: 2

XP: 450