Ogre
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Basic
Size: Large
Type: giant
Alignment: chaotic evil
Health
Hit Points: 59
Hit Dice: 7d10
HP Roll: 7d10+21
Armor
Type: armor
Value: 11
Movement
Walk: 40 ft.
Fly: None
Swim: None
Ability Scores
Strength: 19
Dexterity: 8
Constitution: 16
Intelligence: 5
Wisdom: 7
Charisma: 7
Proficiencies
None
Senses
- darkvision: 60 ft.
- passive_perception: 8
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
None
Actions
- Greatclub: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
- Javelin: Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Legendary Actions
NoneOther Information
Languages: Common, Giant
Challenge Rating: 2
Proficiency Bonus: 2
XP: 450