Ogre Zombie
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Basic
Size: Large
Type: undead
Alignment: neutral evil
Health
Hit Points: 85
Hit Dice: 9d10
HP Roll: 9d10+36
Armor
Type: dex
Value: 8
Movement
Walk: 30 ft.
Fly: None
Swim: None
Ability Scores
Strength: 19
Dexterity: 6
Constitution: 18
Intelligence: 3
Wisdom: 6
Charisma: 5
Proficiencies
- Saving Throw: WIS: +0
Senses
- darkvision: 60 ft.
- passive_perception: 8
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
- poison
Condition Immunities
- Poisoned
Special Abilities
- Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
- Morningstar: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Legendary Actions
NoneOther Information
Languages: understands Common and Giant but can't speak
Challenge Rating: 2
Proficiency Bonus: 2
XP: 450