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Ogre Zombie

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Basic

Size: Large

Type: undead

Alignment: neutral evil

Health

Hit Points: 85

Hit Dice: 9d10

HP Roll: 9d10+36

Armor

Type: dex

Value: 8

Movement

Walk: 30 ft.

Fly: None

Swim: None

Ability Scores

Strength: 19

Dexterity: 6

Constitution: 18

Intelligence: 3

Wisdom: 6

Charisma: 5

Proficiencies

  • Saving Throw: WIS: +0

Senses

  • darkvision: 60 ft.
  • passive_perception: 8

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

  • poison

Condition Immunities

  • Poisoned

Special Abilities

  • Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

  • Morningstar: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Legendary Actions

None

Other Information

Languages: understands Common and Giant but can't speak

Challenge Rating: 2

Proficiency Bonus: 2

XP: 450