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Orc

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Basic

Size: Medium

Type: humanoid

Alignment: chaotic evil

Health

Hit Points: 15

Hit Dice: 2d8

HP Roll: 2d8+6

Armor

Type: armor

Value: 13

Movement

Walk: 30 ft.

Fly: None

Swim: None

Ability Scores

Strength: 16

Dexterity: 12

Constitution: 16

Intelligence: 7

Wisdom: 11

Charisma: 10

Proficiencies

  • Skill: Intimidation: +2

Senses

  • darkvision: 60 ft.
  • passive_perception: 10

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

  • Aggressive: As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

  • Greataxe: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
  • Javelin: Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Legendary Actions

None

Other Information

Languages: Common, Orc

Challenge Rating: 0.5

Proficiency Bonus: 2

XP: 100