Panther
No image available for this monster.
Basic
Size: Medium
Type: beast
Alignment: unaligned
Health
Hit Points: 13
Hit Dice: 3d8
HP Roll: 3d8
Armor
Type: dex
Value: 12
Movement
Walk: 50 ft.
Fly: None
Swim: None
Ability Scores
Strength: 14
Dexterity: 15
Constitution: 10
Intelligence: 3
Wisdom: 14
Charisma: 7
Proficiencies
- Skill: Perception: +4
- Skill: Stealth: +6
Senses
- passive_perception: 14
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
- Keen Smell: The panther has advantage on Wisdom (Perception) checks that rely on smell.
- Pounce: If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
- DC Type: STR
- DC Value: 12
- Success Type: None
Actions
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Legendary Actions
NoneOther Information
Languages:
Challenge Rating: 0.25
Proficiency Bonus: 2
XP: 50