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Panther

No image available for this monster.

Basic

Size: Medium

Type: beast

Alignment: unaligned

Health

Hit Points: 13

Hit Dice: 3d8

HP Roll: 3d8

Armor

Type: dex

Value: 12

Movement

Walk: 50 ft.

Fly: None

Swim: None

Ability Scores

Strength: 14

Dexterity: 15

Constitution: 10

Intelligence: 3

Wisdom: 14

Charisma: 7

Proficiencies

  • Skill: Perception: +4
  • Skill: Stealth: +6

Senses

  • passive_perception: 14

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

  • Keen Smell: The panther has advantage on Wisdom (Perception) checks that rely on smell.
  • Pounce: If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
    • DC Type: STR
    • DC Value: 12
    • Success Type: None

Actions

  • Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
  • Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Legendary Actions

None

Other Information

Languages:

Challenge Rating: 0.25

Proficiency Bonus: 2

XP: 50