Pseudodragon
No image available for this monster.
Basic
Size: Tiny
Type: dragon
Alignment: neutral good
Health
Hit Points: 7
Hit Dice: 2d4
HP Roll: 2d4+2
Armor
Type: natural
Value: 13
Movement
Walk: 15 ft.
Fly: 60 ft.
Swim: None
Ability Scores
Strength: 6
Dexterity: 15
Constitution: 13
Intelligence: 10
Wisdom: 12
Charisma: 10
Proficiencies
- Skill: Perception: +3
- Skill: Stealth: +4
Senses
- blindsight: 10 ft.
- darkvision: 60 ft.
- passive_perception: 13
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
- Keen Senses: The pseudodragon has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.
- Magic Resistance: The pseudodragon has advantage on saving throws against spells and other magical effects.
- Limited Telepathy: The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 ft. of it that can understand a language.
Actions
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
- Sting: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.
Legendary Actions
NoneOther Information
Languages: understands Common and Draconic but can't speak
Challenge Rating: 0.25
Proficiency Bonus: 2
XP: 50