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Roc

No image available for this monster.

Basic

Size: Gargantuan

Type: monstrosity

Alignment: unaligned

Health

Hit Points: 248

Hit Dice: 16d20

HP Roll: 16d20+80

Armor

Type: natural

Value: 15

Movement

Walk: 20 ft.

Fly: 120 ft.

Swim: None

Ability Scores

Strength: 28

Dexterity: 10

Constitution: 20

Intelligence: 3

Wisdom: 10

Charisma: 9

Proficiencies

  • Saving Throw: DEX: +4
  • Saving Throw: CON: +9
  • Saving Throw: WIS: +4
  • Saving Throw: CHA: +3
  • Skill: Perception: +4

Senses

  • passive_perception: 14

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

  • Keen Sight: The roc has advantage on Wisdom (Perception) checks that rely on sight.

Actions

  • Multiattack: The roc makes two attacks: one with its beak and one with its talons.
  • Beak: Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) piercing damage.
  • Talons: Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) slashing damage, and the target is grappled (escape DC 19). Until this grapple ends, the target is restrained, and the roc can't use its talons on another target.

Legendary Actions

None

Other Information

Languages:

Challenge Rating: 11

Proficiency Bonus: 4

XP: 7200