Roc
No image available for this monster.
Basic
Size: Gargantuan
Type: monstrosity
Alignment: unaligned
Health
Hit Points: 248
Hit Dice: 16d20
HP Roll: 16d20+80
Armor
Type: natural
Value: 15
Movement
Walk: 20 ft.
Fly: 120 ft.
Swim: None
Ability Scores
Strength: 28
Dexterity: 10
Constitution: 20
Intelligence: 3
Wisdom: 10
Charisma: 9
Proficiencies
- Saving Throw: DEX: +4
- Saving Throw: CON: +9
- Saving Throw: WIS: +4
- Saving Throw: CHA: +3
- Skill: Perception: +4
Senses
- passive_perception: 14
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
- Keen Sight: The roc has advantage on Wisdom (Perception) checks that rely on sight.
Actions
- Multiattack: The roc makes two attacks: one with its beak and one with its talons.
- Beak: Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) piercing damage.
- Talons: Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) slashing damage, and the target is grappled (escape DC 19). Until this grapple ends, the target is restrained, and the roc can't use its talons on another target.
Legendary Actions
NoneOther Information
Languages:
Challenge Rating: 11
Proficiency Bonus: 4
XP: 7200