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Rug of Smothering

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Basic

Size: Large

Type: construct

Alignment: unaligned

Health

Hit Points: 33

Hit Dice: 6d10

HP Roll: 6d10

Armor

Type: dex

Value: 12

Movement

Walk: 10 ft.

Fly: None

Swim: None

Ability Scores

Strength: 17

Dexterity: 14

Constitution: 10

Intelligence: 1

Wisdom: 3

Charisma: 1

Proficiencies

None

Senses

  • blindsight: 60 ft. (blind beyond this radius)
  • passive_perception: 6

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

  • poison
  • psychic

Condition Immunities

  • Blinded
  • Charmed
  • Blinded
  • Frightened
  • Paralyzed
  • Petrified
  • Poisoned

Special Abilities

  • Antimagic Susceptibility: The rug is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the rug must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
  • Damage Transfer: While it is grappling a creature, the rug takes only half the damage dealt to it, and the creature grappled by the rug takes the other half.
  • False Appearance: While the rug remains motionless, it is indistinguishable from a normal rug.

Actions

  • Smother: Melee Weapon Attack: +5 to hit, reach 5 ft., one Medium or smaller creature. Hit: The creature is grappled (escape DC 13). Until this grapple ends, the target is restrained, blinded, and at risk of suffocating, and the rug can't smother another target. In addition, at the start of each of the target's turns, the target takes 10 (2d6 + 3) bludgeoning damage.

Legendary Actions

None

Other Information

Languages:

Challenge Rating: 2

Proficiency Bonus: 2

XP: 450