Scout
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Basic
Size: Medium
Type: humanoid
Alignment: any alignment
Health
Hit Points: 16
Hit Dice: 3d8
HP Roll: 3d8+3
Armor
Type: armor
Value: 13
Movement
Walk: 30 ft.
Fly: None
Swim: None
Ability Scores
Strength: 11
Dexterity: 14
Constitution: 12
Intelligence: 11
Wisdom: 13
Charisma: 11
Proficiencies
- Skill: Nature: +4
- Skill: Perception: +5
- Skill: Stealth: +6
- Skill: Survival: +5
Senses
- passive_perception: 15
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
- Keen Hearing and Sight: The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
- Multiattack: The scout makes two melee attacks or two ranged attacks.
- Shortsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Longbow: Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Legendary Actions
NoneOther Information
Languages: any one language (usually Common)
Challenge Rating: 0.5
Proficiency Bonus: 2
XP: 100