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Thug

No image available for this monster.

Basic

Size: Medium

Type: humanoid

Alignment: any non-good alignment

Health

Hit Points: 32

Hit Dice: 5d8

HP Roll: 5d8+10

Armor

Type: armor

Value: 11

Movement

Walk: 30 ft.

Fly: None

Swim: None

Ability Scores

Strength: 15

Dexterity: 11

Constitution: 14

Intelligence: 10

Wisdom: 10

Charisma: 11

Proficiencies

  • Skill: Intimidation: +2

Senses

  • passive_perception: 10

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

  • Pack Tactics: The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

  • Multiattack: The thug makes two melee attacks.
  • Mace: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
  • Heavy Crossbow: Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Legendary Actions

None

Other Information

Languages: any one language (usually Common)

Challenge Rating: 0.5

Proficiency Bonus: 2

XP: 100