Tyrannosaurus Rex
No image available for this monster.
Basic
Size: Huge
Type: beast
Alignment: unaligned
Health
Hit Points: 136
Hit Dice: 13d12
HP Roll: 13d12+52
Armor
Type: natural
Value: 13
Movement
Walk: 50 ft.
Fly: None
Swim: None
Ability Scores
Strength: 25
Dexterity: 10
Constitution: 19
Intelligence: 2
Wisdom: 12
Charisma: 9
Proficiencies
- Skill: Perception: +4
Senses
- passive_perception: 14
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
None
Actions
- Multiattack: The tyrannosaurus makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.
- Bite: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can't bite another target.
- Tail: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.
Legendary Actions
NoneOther Information
Languages:
Challenge Rating: 8
Proficiency Bonus: 3
XP: 3900