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Tyrannosaurus Rex

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Basic

Size: Huge

Type: beast

Alignment: unaligned

Health

Hit Points: 136

Hit Dice: 13d12

HP Roll: 13d12+52

Armor

Type: natural

Value: 13

Movement

Walk: 50 ft.

Fly: None

Swim: None

Ability Scores

Strength: 25

Dexterity: 10

Constitution: 19

Intelligence: 2

Wisdom: 12

Charisma: 9

Proficiencies

  • Skill: Perception: +4

Senses

  • passive_perception: 14

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

None

Condition Immunities

None

Special Abilities

None

Actions

  • Multiattack: The tyrannosaurus makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.
  • Bite: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can't bite another target.
  • Tail: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.

Legendary Actions

None

Other Information

Languages:

Challenge Rating: 8

Proficiency Bonus: 3

XP: 3900