NaviAI

You are not logged in.

Weretiger, Human Form

No image available for this monster.

Basic

Size: Medium

Type: humanoid

Alignment: neutral

Health

Hit Points: 120

Hit Dice: 16d8

HP Roll: 16d8+48

Armor

Type: dex

Value: 12

Movement

Walk: 30 ft.

Fly: None

Swim: None

Ability Scores

Strength: 17

Dexterity: 15

Constitution: 16

Intelligence: 10

Wisdom: 13

Charisma: 11

Proficiencies

  • Skill: Perception: +5
  • Skill: Stealth: +4

Senses

  • darkvision: 60 ft.
  • passive_perception: 15

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

  • bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered

Condition Immunities

None

Special Abilities

  • Shapechanger: The weretiger can use its action to polymorph into a tiger-humanoid hybrid or into a tiger, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
  • Keen Hearing and Smell: The weretiger has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

  • Multiattack: In humanoid form, the weretiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks.
  • Scimitar: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
  • Longbow: Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Legendary Actions

None

Other Information

Languages: Common

Challenge Rating: 4

Proficiency Bonus: 2

XP: 1100