Worg
Basic
Size: Large
Type: monstrosity
Alignment: neutral evil
Health
Hit Points: 26
Hit Dice: 4d10
HP Roll: 4d10+4
Armor
Type: natural
Value: 13
Movement
Walk: 50 ft.
Fly: None
Swim: None
Ability Scores
Strength: 16
Dexterity: 13
Constitution: 13
Intelligence: 7
Wisdom: 11
Charisma: 8
Proficiencies
- Skill: Perception: +4
Senses
- darkvision: 60 ft.
- passive_perception: 14
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
None
Condition Immunities
None
Special Abilities
- Keen Hearing and Smell: The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
- Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Legendary Actions
NoneOther Information
Languages: Goblin, Worg
Challenge Rating: 0.5
Proficiency Bonus: 2
XP: 100