Young Brass Dragon
Basic
Size: Large
Type: dragon
Alignment: chaotic good
Health
Hit Points: 110
Hit Dice: 13d10
HP Roll: 13d10+39
Armor
Type: natural
Value: 17
Movement
Walk: 40 ft.
Fly: 80 ft.
Swim: None
Ability Scores
Strength: 19
Dexterity: 10
Constitution: 17
Intelligence: 12
Wisdom: 11
Charisma: 15
Proficiencies
- Saving Throw: DEX: +3
- Saving Throw: CON: +6
- Saving Throw: WIS: +3
- Saving Throw: CHA: +5
- Skill: Perception: +6
- Skill: Persuasion: +5
- Skill: Stealth: +3
Senses
- blindsight: 30 ft.
- darkvision: 120 ft.
- passive_perception: 16
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
- fire
Condition Immunities
None
Special Abilities
None
Actions
- Multiattack: The dragon makes three attacks: one with its bite and two with its claws.
- Bite: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
- Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
- Breath Weapons: The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
Legendary Actions
NoneOther Information
Languages: Common, Draconic
Challenge Rating: 6
Proficiency Bonus: 3
XP: 2300