Young White Dragon
Basic
Size: Large
Type: dragon
Alignment: chaotic evil
Health
Hit Points: 133
Hit Dice: 14d10
HP Roll: 14d10+56
Armor
Type: natural
Value: 17
Movement
Walk: 40 ft.
Fly: 80 ft.
Swim: 40 ft.
Ability Scores
Strength: 18
Dexterity: 10
Constitution: 18
Intelligence: 6
Wisdom: 11
Charisma: 12
Proficiencies
- Saving Throw: DEX: +3
- Saving Throw: CON: +7
- Saving Throw: WIS: +3
- Saving Throw: CHA: +4
- Skill: Perception: +6
- Skill: Stealth: +3
Senses
- blindsight: 30 ft.
- darkvision: 120 ft.
- passive_perception: 16
Damage Vulnerabilities
None
Damage Resistances
None
Damage Immunities
- cold
Condition Immunities
None
Special Abilities
- Ice Walk: The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment.
Actions
- Multiattack: The dragon makes three attacks: one with its bite and two with its claws.
- Bite: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.
- Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
- Cold Breath: The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.
Legendary Actions
NoneOther Information
Languages: Common, Draconic
Challenge Rating: 6
Proficiency Bonus: 3
XP: 2300