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Young White Dragon

Monster Image

Basic

Size: Large

Type: dragon

Alignment: chaotic evil

Health

Hit Points: 133

Hit Dice: 14d10

HP Roll: 14d10+56

Armor

Type: natural

Value: 17

Movement

Walk: 40 ft.

Fly: 80 ft.

Swim: 40 ft.

Ability Scores

Strength: 18

Dexterity: 10

Constitution: 18

Intelligence: 6

Wisdom: 11

Charisma: 12

Proficiencies

  • Saving Throw: DEX: +3
  • Saving Throw: CON: +7
  • Saving Throw: WIS: +3
  • Saving Throw: CHA: +4
  • Skill: Perception: +6
  • Skill: Stealth: +3

Senses

  • blindsight: 30 ft.
  • darkvision: 120 ft.
  • passive_perception: 16

Damage Vulnerabilities

None

Damage Resistances

None

Damage Immunities

  • cold

Condition Immunities

None

Special Abilities

  • Ice Walk: The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment.

Actions

  • Multiattack: The dragon makes three attacks: one with its bite and two with its claws.
  • Bite: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.
  • Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
  • Cold Breath: The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.

Legendary Actions

None

Other Information

Languages: Common, Draconic

Challenge Rating: 6

Proficiency Bonus: 3

XP: 2300