Antilife Shell
Material:
Range: Self
Duration: Up to 1 hour
Casting Time: 1 action
Dice Check:
Level: 5
Ritual: False
Concentration: True
School: Abjuration
Range: Self
Duration: Up to 1 hour
Casting Time: 1 action
Dice Check:
Level: 5
Ritual: False
Concentration: True
School: Abjuration
Description
- - A shimmering barrier extends out from you in a 10-foot radius and moves with you, remaining centered on you and hedging out creatures other than undead and constructs. The barrier lasts for the duration.
- - The barrier prevents an affected creature from passing or reaching through. An affected creature can cast spells or make attacks with ranged or reach weapons through the barrier.
- - If you move so that an affected creature is forced to pass through the barrier, the spell ends.
Components
- - V
- - S
Classes
- - Druid