Blindness/Deafness
Material:
Range: 30 feet
Duration: 1 minute
Casting Time: 1 action
Dice Check: CON
Level: 2
Ritual: False
Concentration: False
School: Necromancy
Range: 30 feet
Duration: 1 minute
Casting Time: 1 action
Dice Check: CON
Level: 2
Ritual: False
Concentration: False
School: Necromancy
Description
- - You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a constitution saving throw. On a success, the spell ends.
Components
- - V
Classes
- - Bard
- - Cleric
- - Sorcerer
- - Wizard
Subclasses
- - Lore
- - Fiend