Commune
Material: Incense and a vial of holy or unholy water.
Range: Self
Duration: 1 minute
Casting Time: 1 minute
Dice Check:
Level: 5
Ritual: True
Concentration: False
School: Divination
Range: Self
Duration: 1 minute
Casting Time: 1 minute
Dice Check:
Level: 5
Ritual: True
Concentration: False
School: Divination
Description
- - You contact your deity or a divine proxy and ask up to three questions that can be answered with a yes or no. You must ask your questions before the spell ends. You receive a correct answer for each question.
- - Divine beings aren't necessarily omniscient, so you might receive "unclear" as an answer if a question pertains to information that lies beyond the deity's knowledge. In a case where a one-word answer could be misleading or contrary to the deity's interests, the GM might offer a short phrase as an answer instead.
- - If you cast the spell two or more times before finishing your next long rest, there is a cumulative 25 percent chance for each casting after the first that you get no answer. The GM makes this roll in secret.
Components
- - V
- - S
- - M
Classes
- - Cleric
Subclasses
- - Devotion