Contingency
Material: A statuette of yourself carved from ivory and decorated with gems worth at least 1,500 gp.
Range: Self
Duration: 10 days
Casting Time: 10 minutes
Dice Check:
Level: 6
Ritual: False
Concentration: False
School: Evocation
Range: Self
Duration: 10 days
Casting Time: 10 minutes
Dice Check:
Level: 6
Ritual: False
Concentration: False
School: Evocation
Description
- - Choose a spell of 5th level or lower that you can cast, that has a casting time of 1 action, and that can target you. You cast that spell--called the contingent spell--as part of casting contingency, expending spell slots for both, but the contingent spell doesn't come into effect. Instead, it takes effect when a certain circumstance occurs. You describe that circumstance when you cast the two spells. For example, a contingency cast with water breathing might stipulate that water breathing comes into effect when you are engulfed in water or a similar liquid.
- - The contingent spell takes effect immediately after the circumstance is met for the first time, whether or not you want it to. and then contingency ends.
- - The contingent spell takes effect only on you, even if it can normally target others. You can use only one contingency spell at a time. If you cast this spell again, the effect of another contingency spell on you ends. Also, contingency ends on you if its material component is ever not on your person.
Components
- - V
- - S
- - M
Classes
- - Wizard