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Continual Flame

Material: Ruby dust worth 50 gp, which the spell consumes.
Range: Touch
Duration: Until dispelled
Casting Time: 1 action
Dice Check:
Level: 2
Ritual: False
Concentration: False
School: Evocation

Description

  • - A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

Components

  • - V
  • - S
  • - M

Classes

  • - Cleric
  • - Wizard

Subclasses

  • - Lore