Continual Flame
Material: Ruby dust worth 50 gp, which the spell consumes.
Range: Touch
Duration: Until dispelled
Casting Time: 1 action
Dice Check:
Level: 2
Ritual: False
Concentration: False
School: Evocation
Range: Touch
Duration: Until dispelled
Casting Time: 1 action
Dice Check:
Level: 2
Ritual: False
Concentration: False
School: Evocation
Description
- - A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
Components
- - V
- - S
- - M
Classes
- - Cleric
- - Wizard
Subclasses
- - Lore