Fireball
Material: A tiny ball of bat guano and sulfur.
Range: 150 feet
Duration: Instantaneous
Casting Time: 1 action
Dice Check: DEX
Level: 3
Ritual: False
Concentration: False
School: Evocation
Range: 150 feet
Duration: Instantaneous
Casting Time: 1 action
Dice Check: DEX
Level: 3
Ritual: False
Concentration: False
School: Evocation
Description
- - A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.
- - The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.
Components
- - V
- - S
- - M
Classes
- - Sorcerer
- - Wizard
Subclasses
- - Lore
- - Fiend