Giant Insect
Material:
Range: 30 feet
Duration: Up to 10 minutes
Casting Time: 1 action
Dice Check:
Level: 4
Ritual: False
Concentration: True
School: Transmutation
Range: 30 feet
Duration: Up to 10 minutes
Casting Time: 1 action
Dice Check:
Level: 4
Ritual: False
Concentration: True
School: Transmutation
Description
- - You transform up to ten centipedes, three spiders, five wasps, or one scorpion within range into giant versions of their natural forms for the duration. A centipede becomes a giant centipede, a spider becomes a giant spider, a wasp becomes a giant wasp, and a scorpion becomes a giant scorpion.
- - Each creature obeys your verbal commands, and in combat, they act on your turn each round. The GM has the statistics for these creatures and resolves their actions and movement.
- - A creature remains in its giant size for the duration, until it drops to 0 hit points, or until you use an action to dismiss the effect on it.
- - The GM might allow you to choose different targets. For example, if you transform a bee, its giant version might have the same statistics as a giant wasp.
Components
- - V
- - S
Classes
- - Druid