Mage Armor
Material: A piece of cured leather.
Range: Touch
Duration: 8 hours
Casting Time: 1 action
Dice Check:
Level: 1
Ritual: False
Concentration: False
School: Abjuration
Range: Touch
Duration: 8 hours
Casting Time: 1 action
Dice Check:
Level: 1
Ritual: False
Concentration: False
School: Abjuration
Description
- - You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.
Components
- - V
- - S
- - M
Classes
- - Sorcerer
- - Wizard
Subclasses
- - Lore