Magic Weapon
Material:
Range: Touch
Duration: Up to 1 hour
Casting Time: 1 bonus action
Dice Check:
Level: 2
Ritual: False
Concentration: True
School: Transmutation
Range: Touch
Duration: Up to 1 hour
Casting Time: 1 bonus action
Dice Check:
Level: 2
Ritual: False
Concentration: True
School: Transmutation
Description
- - You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.
Components
- - V
- - S
Classes
- - Paladin
- - Wizard
Subclasses
- - Lore