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Magic Weapon

Material:
Range: Touch
Duration: Up to 1 hour
Casting Time: 1 bonus action
Dice Check:
Level: 2
Ritual: False
Concentration: True
School: Transmutation

Description

  • - You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

Components

  • - V
  • - S

Classes

  • - Paladin
  • - Wizard

Subclasses

  • - Lore