Resurrection
Material: A diamond worth at least 1,000gp, which the spell consumes.
Range: Touch
Duration: Instantaneous
Casting Time: 1 hour
Dice Check:
Level: 7
Ritual: False
Concentration: False
School: Necromancy
Range: Touch
Duration: Instantaneous
Casting Time: 1 hour
Dice Check:
Level: 7
Ritual: False
Concentration: False
School: Necromancy
Description
- - You touch a dead creature that has been dead for no more than a century, that didn't die of old age, and that isn't undead. If its soul is free and willing, the target returns to life with all its hit points.
- - This spell neutralizes any poisons and cures normal diseases afflicting the creature when it died. It doesn't, however, remove magical diseases, curses, and the like; if such effects aren't removed prior to casting the spell, they afflict the target on its return to life.
- - This spell closes all mortal wounds and restores any missing body parts.
- - Coming back from the dead is an ordeal. The target takes a -4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears.
- - Casting this spell to restore life to a creature that has been dead for one year or longer taxes you greatly. Until you finish a long rest, you can't cast spells again, and you have disadvantage on all attack rolls, ability checks, and saving throws.
Components
- - V
- - S
- - M
Classes
- - Bard
- - Cleric