Spare the Dying
Material:
Range: Touch
Duration: Instantaneous
Casting Time: 1 action
Dice Check:
Level: 0
Ritual: False
Concentration: False
School: Necromancy
Range: Touch
Duration: Instantaneous
Casting Time: 1 action
Dice Check:
Level: 0
Ritual: False
Concentration: False
School: Necromancy
Description
- - You touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs.
Components
- - V
- - S
Classes
- - Cleric